On top of being submitted to Postgres Weekly, my rails 4 + postgres trees tutorial was submitted to Ruby Weekly, so there has been a pretty drastic increase in load as of late, which is great!
I'm using Pingdom and Google Analytics/Adsense to gauge where people are coming from and what kind of load this site is dealing with, and while not super substantial, I've tried to make some improvements to keep the site load times down around a few seconds (there have in the past been a few minute long spikes, probably due to an influx of readers).
I mention images because it's been a little more difficult to flat out cache them like I normally would other assets as they are being served from S3 and have an expire time associated with them, and if the image url is cached beyond the expire time, the image has a really difficult time being displayed properly.
One of the things I've been looking at is progressive jpeg compression, where I convert everything that's not a gif to a jpg and strip out a lot of the profiles and compress things down a bit (quality can be reduced significantly, especially in thumbnails, without a significant loss in image quality) to reduce image size and thus allow for better respones times and lower bandwidth. Some of this is detailed in the CarrierWave documentation, the image processor I use.
Another option, after optimization, is to start using Cloudfront. I think the cost would be negligible, and it would pretty much handle all of the static asset caching and such, rendering anything on my side not necessary beyond Rails fragment and action caching. It's fascinating to begin to see the "macro" level that performance optimizations are needed on with web development.
I'm used to doing a lot of under-the-hood behind-the-scenes API work that involves optimization of processing data in one form or another, but not necessarily "let's make this entire page smaller so the request returns faster and only needs to be performed once every few minutes."